Videogame critic is not only defined by analyses, but looking back on videogames, shortly: reviews. Humanity has been reviewing for centuries, millenia, but it is only been a couple of hundreds years language has a name for it with its modern meaning of "look back on".
Approaching videogame reviews is really difficult as a critic. You have to consider the scale, metacritic, other websites, your fears on shriking your thoughts into a short text/video/number. That is why I want to be completely honest with every reader who will be gifting his/her time to read my reviews.
First of all I will call them "gameviews", because they will be a spotlight, a view on videogame software and hardware, not just a look back on the game defining "good "or "bad" features. As games become more and more complex, every playthrough is going to be personal, subjective and possibly not as complete as somebody else's.
I will not be able to understand and explain your playthrough, but I will look back on mine, researching objectivity through my subjective hours of gameplay. I will always write how I played and how far I was in the game, not spoiling anything.
My intention is not to be pretentious and tell you what to buy, think about Gameviews as a reverse warning, I want to take bad bullets and prevent you from take them, but you will always have the choice to buy any game because there is no shame in liking whatever you like. You can enjoy and be glad of buying and playing a game I personally think is less worthy. I want to use a full scale from 1 to 5 stars.
A Gameview with a high score will not mean that game will be suitable for you, rather that it is highly probable is might be. The same concept is applicable to Gameviews that will have a low score. I strongly recommend you to read the entire Gamview's full body text to get the real meaning of my playthrough. There you will find argumented reasons, experience and you will be able to taste how I express my judgement on that software/hardware.
I hope you will be able to find the answers you will look for in Gameviews.